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I'm almost 80 hours in and every faction still likes me. The core of the game is about doing missions for factions. (or not it you just “blow” thru the game. don't stress that you can't pick some lock. and there is most likely some quest in there that it part 5 of other quest chain there too) "hey! come back here later when you are a higher level" (. You will go to places that will just be too hard for you.
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this is a "real" fallout game!! (ie, not just oblivion with guns.) In my mind, this is the true successor to fallout 1 and fallout 2. By the time i started to missions in freetown and new vegas it hit me. I took my sweet time getting to new vegas. The game "feels" like a fallout 3 random type game for the fist 10+ hours - stuff seems kinda random. but (for the most part) linked to the overall happenings of new vegas. Obsidian is telling you a story and there is a order to that story - very broad and open order to the story. Everything leveled up with you so you could almost go any place at any level. Fallout 3 had shit for story and was just a game for you want wonder around and do missions for random ppl/groups. by using the console to bump up some skills or stats or jump you to some place on the map is going to water down your fallout 3: new vegas experience.
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